3rd Classes

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Re: 3rd Classes

Post by Lothar Axe on 31/8/2012, 02:49

Anyway, just going a bit off topic, is it just me or pages in this forum are endless? Somehow I feel it should have appeared a second one already.

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Re: 3rd Classes

Post by Vitriol on 31/8/2012, 07:06

shut up! it seems like your list of pointless suggestions is endless!

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Re: 3rd Classes

Post by Skotlex on 31/8/2012, 08:42

Vitriol is trying to be a troll :B

Hmm,I don't know how many posts go in each page, seeing how in the bottom it reads "Page 1 of 1",it does mean there should be a limit. It seems to be higher.

You'd rather it be just 10 posts per page?

Also, client-side the skill-tree is tied to the class. So having free class combinations would be possible, but it means you'd have to invent a client-side class for every single combination. Not to mention, how do you handle the prerequisites when you don't have the required skills from the first class? O>O' I think it would lead to over-complicating things... :<

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Re: 3rd Classes

Post by Lothar Axe on 31/8/2012, 12:02

Vitriol wrote:shut up! it seems like your list of pointless suggestions is endless!

Actually I make up most stuff while reading other people's posts and while writing mine.
The best ones come up when I'm playing (and I've been playing).
So well, they actually have an end, but the end changes everytime.

And they do have points, I point the points.

@Skotlex
We are used to 10 posts I guess, so yeah please.
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Re: 3rd Classes

Post by Squishyyy on 31/8/2012, 15:04

@Skot - pc_calc_skilltree [status.c]
why not create a class instantly from clif.c and status.c? I admit creating a class out of thin air would be a challenge but it seems feasible. As for the prerequisites, that's what discrimination loops are for.


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Re: 3rd Classes

Post by Vitriol on 31/8/2012, 16:11

Skotlex wrote:Vitriol is trying to be a troll :B

Hmm,I don't know how many posts go in each page, seeing how in the bottom it reads "Page 1 of 1",it does mean there should be a limit. It seems to be higher.

You'd rather it be just 10 posts per page?

Also, client-side the skill-tree is tied to the class. So having free class combinations would be possible, but it means you'd have to invent a client-side class for every single combination. Not to mention, how do you handle the prerequisites when you don't have the required skills from the first class? O>O' I think it would lead to over-complicating things... :<
i dontcare just dooooo ittt!
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Re: 3rd Classes

Post by Loki on 1/9/2012, 07:27

Or you could make another test server specifically for this.

But seeing how Skot 'has all the time in the world' might as well let him decide what he's gonna do while we pour in our ideas. Who the fuck cares if Vitriol doesn't play anyway?
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Re: 3rd Classes

Post by Vitriol on 1/9/2012, 07:48

shut up loki. your face reminds me of a prolapsed anus
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Re: 3rd Classes

Post by Squishyyy on 1/9/2012, 23:15

vit...you have quite the obsession with ass-related insults. I've seen bots with more intellectual responses than you. Please refrain from speaking unless it pertains to the topic.

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Re: 3rd Classes

Post by Lothar Axe on 1/9/2012, 23:43

Loki wrote:But seeing how Skot 'has all the time in the world' might as well let him decide what he's gonna do while we pour in our ideas.

No reason to suggest stuff if we don't even know the way Thirds are going to be applied.
I at least will shut up over this subject until then (hey, a miracle), well, when talking about Skill changes and such.
But I got tired about discussing over the ways too...
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Re: 3rd Classes

Post by Loki on 7/9/2012, 09:04

Then limit it to only a combination of two classes. Or just make new classes altogether with skill combinations from two other classes.
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Re: 3rd Classes

Post by Lothar Axe on 7/9/2012, 14:16

Loki wrote:Then limit it to only a combination of two classes. Or just make new classes altogether with skill combinations from two other classes.

Wha? (I think I can't recognize anymore what was ontopic)
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Re: 3rd Classes

Post by Evaunit on 10/9/2012, 14:20

Probably? This sounds debatable, obviously...lol.

I liked skots way of implementing thirds but I'm also fine with the standard way, I just don't care for thirds until they get balanced by some means since the last time I've tried them somewhere else,I saw horribly broken skills everywhere. I know it's gravity, but that's bad.
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Re: 3rd Classes

Post by Lothar Axe on 11/9/2012, 14:45

Skotlex wrote:And this thread should be split off. It could be something like "Vitriol's Bizarre World." It has a certain ring to it.

Please do it, a pinned thread shouldn't keep such an insane derail.
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Re: 3rd Classes

Post by Skotlex on 12/9/2012, 09:21

Done, we really should enforce people to stick to the topic, otherwise this place looks just like anarchy central.
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Re: 3rd Classes

Post by Loki on 12/9/2012, 12:55

Oh noes!

In all seriousness, I wanna see how Mou implements 3rds the vanilla way. Our end game content sucks so why not prolong it with more grinding? Deep down inside you all know you like mindless grinding.
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Re: 3rd Classes

Post by Lothar Axe on 12/9/2012, 15:10

Loki wrote:Oh noes!

In all seriousness, I wanna see how Mou implements 3rds the vanilla way. Our end game content sucks so why not prolong it with more grinding? Deep down inside you all know you like mindless grinding.

No.
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Re: 3rd Classes

Post by Vitriol on 12/9/2012, 15:27

yes
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Re: 3rd Classes

Post by Vitriol on 13/9/2012, 01:12

i love grinding. i would play this game more if it had grinding
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Re: 3rd Classes

Post by Lothar Axe on 13/9/2012, 01:17

Edit your post instead of double posting hey!!!

Anyways...................................... oh man, I don't wanna discuss this again. "Why don't apply Vanilla way?"
Man, I'm still playing in Mou you know? Don't fuck with the game seriously!

Edit:
One way to give Mou an eternal grinding is to give that Lvl-stealing NPC more uses... like rewards for your stolen levels. It could even be something that affects everyone like an event. "When a certain ammount of energy is reunited, THAT monster will appear". Or anything else.
It could have many effects, so the server could "move" by the energy taken from players.
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Re: 3rd Classes

Post by Vitriol on 13/9/2012, 01:42

that is a horrible idea. only one mvp for the entire server. how are the drops distributed? maybe the person who gets all the drops did not contribute to the level npc at all, while the contributors get nothing at all. what about the timing? what if the person who contributed the most just happens to be offline when it appears?
ppl are gonna get pissy about it.


horrible horrible idea
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Re: 3rd Classes

Post by Lothar Axe on 13/9/2012, 01:52

Vitriol wrote:that is a horrible idea. only one mvp for the entire server. how are the drops distributed? maybe the person who gets all the drops did not contribute to the level npc at all, while the contributors get nothing at all. what about the timing? what if the person who contributed the most just happens to be offline when it appears?
ppl are gonna get pissy about it.


horrible horrible idea

Hey hey hey I just gave a really vague idea, not even said MVP.
You're being personal there.
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Re: 3rd Classes

Post by Vitriol on 13/9/2012, 02:14

Lothar Axe wrote:
Vitriol wrote:that is a horrible idea. only one mvp for the entire server. how are the drops distributed? maybe the person who gets all the drops did not contribute to the level npc at all, while the contributors get nothing at all. what about the timing? what if the person who contributed the most just happens to be offline when it appears?
ppl are gonna get pissy about it.


horrible horrible idea

Hey hey hey I just gave a really vague idea, not even said MVP.
You're being personal there.
hey hey hey

you said "THAT monster," which clearly implies that the monster is unique, rare, and sought-after. that would be an MVP, no?
you are clearly backpedaling now
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Re: 3rd Classes

Post by Lothar Axe on 13/9/2012, 03:20

..... whatever... lost the will for it.
Consider anything, there, my last suggestion for the month.
I`m gonna play something else.
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Re: 3rd Classes

Post by Vitriol on 13/9/2012, 03:42

Lothar Axe wrote:..... whatever... lost the will for it.
Consider anything, there, my last suggestion for the month.

I`m gonna play something else.


VICTORY IS MINE!

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Re: 3rd Classes

Post by Loki on 13/9/2012, 04:41

Meh, this is why I don't like giving out ideas. Loth, you might as well change the thread to 'My ideas for 3rd Classes (And a bit of Skot in between)'.
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Re: 3rd Classes

Post by Skotlex on 13/9/2012, 07:58

*shrugs* well, you know, one shouldn't feel bad that an idea is not so good after thinking about it. Of course, Vitriol might be a bit harsh when shredding it down, but he has a point at times.

Throwing ideas seem to be the only thing left to do in the forums anyway u_u;
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Re: 3rd Classes

Post by Lothar Axe on 13/9/2012, 11:03

Loki wrote:Meh, this is why I don't like giving out ideas. Loth, you might as well change the thread to 'My ideas for 3rd Classes (And a bit of Skot in between)'.

It's not only me and Skotlex who made the ideas of the first post. I can post more suggestions for Thirds and then yeah, we should have to change this thread's name, but I'm tired of suggesting cause all I get is a painfull reception and nothing gets updated. The problems are around, I give an idea and I not only get a punch in the face, but the problems aren't solved, so I give up on this. If you want an idea to solve something ask me, otherwise I pledge myself to don't care at all even knowing a way to solve it. Ahh I'm tired, fuck this.

Well, I'm playing, let's partay sometime. And I want signatures. And thanks Vitriol, you freed me of doing something useless in my life.
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Re: 3rd Classes

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