New Mou Bugs

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Re: New Mou Bugs

Post by Skotlex on 29/12/2013, 16:48

Hmm.... normal mvps only got a skill added which clones nearby enemies, and it has a 10 minute cooldown. This should clone only players in sight (well, as well as other cloneable enemies like, perhaps, clones the players have made themselves, though not homunculi or pets).

Aside from that, the NPC_SUMMONSLAVE skill will work on summoning random monsters from the current map ONLY if the monster is "big." This triggers for big monsters, and it should only trigger on spawn.

It looks like a bug, though. The normal mvp summoning skills are untouched by the code, meaning they should behave as expected. Valkyrie Randgris has the following summoning set:
Code:

1751,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
1751,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,,
Meaning it should summon a normal Valkyrie whenever it doesn't has any slaves.

I will have to look into this... I can't see how the situation described happened, based on how the code should behave :S

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Re: New Mou Bugs

Post by serveriskill? on 29/12/2013, 18:11

also happening with mvps in general, tried to fight a treasure guardian and a sealed mvp, the fight was preposterous, heavily outnumbered by the random mob summon.

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Re: New Mou Bugs

Post by Keitarô on 30/12/2013, 17:41

Freya Ring R says that allows the use of Heal Lv1 and Teleport Lv1 but the skills don't appear to use.

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Re: New Mou Bugs

Post by serveriskill? on 30/12/2013, 21:55

the juperos quest dont allow you to go into the elevator, so we couldn't access to the mvp nor the map.

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Re: New Mou Bugs

Post by bombxhead on 31/12/2013, 03:30

[ so, the Clothing Dye Failure is still ongoing ]
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Re: New Mou Bugs

Post by Keitarô on 1/1/2014, 23:18

The 90% weight meter is with problems, I think. 

We are supposed to don't be able to attack and use skills, but if you have a SG and have the @option that allows you to retaliate enemies attacks when idle activated, this doesn't happen. You still counter all attacks and, as the SG has some kicks prepared, you still use the prepared kicks (but you can't do the combos; it seems that the prohibition doesn't get the automatic skills, only the manual activated.)

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Re: New Mou Bugs

Post by serveriskill? on 2/1/2014, 19:45

well i must admit one of my friend has the worst of the lucks.... he has exactly 4, you read it well, FOUR characters with bugged items (missing sprites) i have one, and its really annoying, he cant play anymore unless hes making another character!!! the bugged items are: toy shield, frist sword, no fear shoes.

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Re: New Mou Bugs

Post by Tsuzuki Silver on 3/1/2014, 20:33

Keitarô wrote:The 90% weight meter is with problems, I think. 

*snip*


I think I read somewhere that you were not supposed to lose the ability to attack/use skills at 90% weight, so I reported that on the old forums, and Skot told me it was a client limitation. Same thing with LK's Berserk retaining the inability to use items.

Fun fact, you can still use ground-targeted abilities at 90% weight. You *might* be able to also use non-targeted stuff like Magnum Break, but I never tested so don't quote me on that.
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Re: New Mou Bugs

Post by Skotlex on 4/1/2014, 03:13

I suspect the itemdb translation update went wrong at some point, because before the last server update I DID test every item in the database, to make surethey were visible and wouldn't crash the client D:'

I will look into this bugged items that serveriskill?mentioned.

Also, I can't figure out what is wrong with the homunculus! The client just isn't sending attack packets to the server, despite the homunculus AI correctly calling the "attack" function. Could it be a bug with the client version I picked? :S
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Re: New Mou Bugs

Post by Skotlex on 4/1/2014, 04:22

Eh.... ServerIsKill?, your friend really has the worst of lucks. I re-ran the item scan code to locate any files with missing sprites... and only three items were found in the whole item db. I'll let you guess which ones they were x_x'

I updated the server with a few bug-fixes. I still have two big ones which I can't figure out, though... >_<
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Re: New Mou Bugs

Post by to3phu on 4/1/2014, 04:23

I also get random missing info then crash =/
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Re: New Mou Bugs

Post by Skotlex on 4/1/2014, 04:35

What "random missing info"? Can you be more specific,so that I can get an idea on what is the problem?
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Re: New Mou Bugs

Post by To2fpic on 4/1/2014, 21:57

skot! i have a bunch of things i cannot cast in towns. I was trying to do a town invasion and spent all my DBs on it before i found out my Creator useless for that...
Cannot cast the following:
- Bio Canabalize
- Greed Scrolls
- Marine Spheres

That's all i got so far. Is this on purpose or is it a bug?

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Re: New Mou Bugs

Post by Skotlex on 5/1/2014, 03:45

No... that is definitely not on purpose.

At some point, eA changed this default... O_O

skill_nocast_db.txt:
Code:

//Zone 7 - Towns
232,2048 //AM_CANNIBALIZE
233,2048 //AM_SPHEREMINE
491,2048 //CR_CULTIVATION
1013,2048   //BS_GREED

I don't know why this was done, but I will revert it right away.
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Re: New Mou Bugs

Post by To2fpic on 5/1/2014, 04:40

Thanks Skot! I shall now wait patiently for the cart to be fixed...

Oh, another thing I noticed was that sometimes I cannot transfer items to my guild storage. The item then becomes "stuck"... Meaning I can't drag, drop, transfer the said item until I log out and log in. I guess the sequence of actions that would cause this bug would be something like this:

- open guild storage
- ignored the Kafka message (the dialogue window still open)
- drag a weapon into the guild storage window
- nothing happens
- weapon becomes stuck. I cannot drag it any more.

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Re: New Mou Bugs

Post by Tsuzuki Silver on 5/1/2014, 06:37

That is actually a very old bug. It happens when your storage is full, and you try to put an item in it. It's not limited to weapons, either.
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Re: New Mou Bugs

Post by Vitriol on 5/1/2014, 07:06

the only reason i keep coming back to this thread is to laugh at the state of the server   Laughing
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Re: New Mou Bugs

Post by To2fpic on 5/1/2014, 17:55

Well the guild storage still have space. So I'm not sure what triggers it for me

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Re: New Mou Bugs

Post by to3phu on 18/1/2014, 00:58

[You must be registered and logged in to see this link.]

This message I get everytime I log in =/

[You must be registered and logged in to see this link.]
And then this is what happen when I open storage. Seems like I'm missing somethign from UI?
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Re: New Mou Bugs

Post by bombxhead on 18/1/2014, 08:40

[ Eintweihen Crothen card does not work [Armor, +100 MATK] ]
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Re: New Mou Bugs

Post by Tsuzuki Silver on 18/1/2014, 16:37

Some rental items are indeed unrefinable, even with the Whitesmith skill. Confirmed today with the rental Mighty Staff.

Also, Guild Dungeon warps still don't work when your guild has no castle, but an allied one does.

EDIT: Also, using Basic Skill level 6 on my LK gives a missing sprite error, from the Hellpower and Vampire Gift skill icons.
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Re: New Mou Bugs

Post by Skotlex on 18/1/2014, 19:32

Yeah, some files must be missing in your grf, To3phu. Hmm.... you tried installing RO from the beginning (as in, download setup from RMS, then update that)?

Guild Dungeon warps should had been fixed :S The entrance is covered by Kafra staff, correct? What does the Kafra says when you try talking to her? That they can only service members of X guild?
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Re: New Mou Bugs

Post by Tsuzuki Silver on 18/1/2014, 21:01

Using the Kafra Express, she says only guilds that own at least one castle can warp into the dungeons. Which is obviously not true: I can go into any allied castle and pull the lever to enter the dungeon.

As for the Kafra staff inside castles: I don't think they worked for allied guilds, even in normal RO.

EDIT: On another note, Body Relocation still doesn't update the user's visual position.
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Re: New Mou Bugs

Post by Skotlex on 19/1/2014, 13:57

Oh crap... I had fixed the kafras inside the castles, not the Kafra Express ones. Silly me.

Well, now I know where the bug is.
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Re: New Mou Bugs

Post by to3phu on 20/1/2014, 21:42

yeah, my data.grf was missing stuff. Also skot we can't use greed in town =(
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Re: New Mou Bugs

Post by bombxhead on 20/1/2014, 22:18

[ Greed Clip does not actually give you the Greed skill NOOOO x_x ]
[ And I was so happy after dropping it . . . . ]
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Re: New Mou Bugs

Post by to3phu on 2/2/2014, 03:46

still cannot greed at other towns.. /sigh
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Re: New Mou Bugs

Post by Skotlex on 16/2/2014, 03:23

Oh.... I've been gone forever, mostly because I got a new laptop, and I've had hardly any free time to set it up due to my courses. It took me over a week to get back online, and ... there's still quite some things left. But recently I got enough progress that I thought I could start working on Mou again.

Greed cannot be used in towns? Weird. Something more to look into :S
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Re: New Mou Bugs

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