Character builds

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Re: Character builds

Post by to3phu on 16/7/2013, 21:29

I kinda dislike ghostring card myself. Would much rather use an elemental armor and get ghost 2 plus free slot or straight up ghost 2 with jacket.

For sage depends what are your needs, but books are prob better choice since it has higher attack speed. For shit n giggles, a forge water dagger may be a decent choice.

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Re: Character builds

Post by losikcz on 17/7/2013, 09:31

So what would you slot into brynhildr for sage? Without ghostring i would be toast in seconds( i think Very Happy )

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Re: Character builds

Post by khuongduy004 on 17/7/2013, 15:16

My sage uses Diabolus robe (to combo with Diabolus ring) with Garm and Marc, works pretty well for me =o

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Re: Character builds

Post by to3phu on 17/7/2013, 17:17

You can do garm + baby garm.
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Re: Character builds

Post by Fruit Pie~ on 17/7/2013, 20:51

to3phu wrote:200 int is over killed. 50 of those points could of went to like 80 vit or luk.
No such thing as overkill when you have to do enough Holy Light damage to take down Holy 2 mobs. -80% damage? Yeah right, have some 10ks.

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Re: Character builds

Post by Lothar Axe on 19/7/2013, 03:35

I suggest Holy Light becomes the SACRED PUNCH OF JUSTICE as an weapon endow that increases damage with Holy Element, so we can have SACRED MONKS OF JUSTICE double purging/hitting 10ks on everything, like SACRED CHAIN CRUSH COMBO OF JUSTICE, sounds cool... oh shit, it would hit only one 10k. Whoops, this might be a derail so:

Use my ultra miraculous 50/80/106 build! Choose 2 stats for each number and you spend all stat points!
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Re: Character builds

Post by Vitriol on 20/7/2013, 02:02

better yet, you could put all of your points in luck and then do @diff 1 for the same result! very well thought out game mechanics amirite?
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Re: Character builds

Post by Rogem on 5/8/2013, 12:32

Or, go all luck, @diff 150 and enjoy the new, challenging RO.

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Re: Character builds

Post by to3phu on 6/8/2013, 00:24

Vitriol wrote:better yet, you could put all of your points in luck and then do @diff 1 for the same result! very well thought out game mechanics amirite?

 diff 1 will give you shit mob, you be doing more walking then killing. You're better off releasing hell on level 60's branches at a town
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Re: Character builds

Post by Vitriol on 6/8/2013, 01:44

to3phu wrote:
Vitriol wrote:better yet, you could put all of your points in luck and then do @diff 1 for the same result! very well thought out game mechanics amirite?

 diff 1 will give you shit mob, you be doing more walking then killing. You're better off releasing hell on level 60's branches at a town
shit mobs for a shit game! how befitting!
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Re: Character builds

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